Ready
Set
*cue Smash Bros. intro sound effect
Super Smash Bros. is a beautiful game that pushes the 3DS to its graphical limits. The cell-shaded look fits the design and concept of the game perfectly. Many fans were skeptical of the 3DS’s limited hardware, but graphically the game delivers on all of its promises. The game runs at a smooth mostly consistent 60 fps which makes for an incredible fighting game experience especially on a handheld.
The Gameplay is a fun and refreshing mix of Brawl’s casual pick up and play style with the fast paced and competitive action of Melee. The controls take some getting used to, but they actually work pretty well. After a few matches you’ll have the controls just about mastered, and if not you can actually rebind all of your controls with the exception of movement which is restricted to the circle pad. This is the one flaw with the game’s controls. The circle pad is not a joystick. It isn’t as sensitive or as accurate which can be rather frustrating.
Super Smash Bros. is full of content. From Classic mode and Allstar mode to various mini-games and challenges however the real heart of the game is in its multiplayer
The online play is far superior to that of Brawl. I have encountered very little lag in both local and online play. There are two modes for fun and for glory. For fun is your typical smash bros experience with items while for glory is for the more competitive members of the smash community. Every stage is final destination and all items are off. Online also features stat tracking such as win ratio, total KOs, and your total amount of wins and losses.
Smash Bros. for 3DS is an excellent installment to the series and is worthy of carrying the Smash Bros. mantle. It is not just the best Smash Bros. game yet, but the best 3DS game yet. The legacy of the series lives on.